Long WUs



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Yavanius

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Message 4476 - Posted: 31 May 2015, 4:18:54 UTC
I noticed some rather long times too in the last few weeks...

I have a couple of iRulu X1s that run at 1.4 Ghz. It takes 50+ hours for a WU.
My Fire HDX 8.9 runs at 2.2 GHz. I'm looking at around 30 hours for a WU (roughly 6 hours to reach 20%).

IIRC, Asteroids WAS running about 30 hours on my iRulus at the beginning of the month, so something changed, either the work or the algorithm that determines what work to send out...



Let's break it down like this for someone who is NOT running continuously plugged in... (I am mostly myself though)

Let's say that we get a good 6 hours per day of computing in allowing for the charge to hit 90%...

60 hours / 6 hours/day = 10 days to complete

We're looking at about a 10 day deadline right now.


I did get two very fast WUs Thursday night. These were of "*input_18324..."

For slower devices, these would be quite nice. 50 - 60 hours is overkill.
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Yavanius

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Message 4531 - Posted: 21 Jun 2015, 6:28:53 UTC - in response to Message 4476.  
I noticed on my Intel Core i5-2520M that the WUs are running about 3 hours. I'm wondering if the long WUs on Android are due to (lack of) optimizations? I'm running a test to see if they are still running that long...
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Message 4533 - Posted: 21 Jun 2015, 11:11:58 UTC - in response to Message 4531.  
I noticed on my Intel Core i5-2520M that the WUs are running about 3 hours. I'm wondering if the long WUs on Android are due to (lack of) optimizations? I'm running a test to see if they are still running that long...


Each project uses its own programmers, most do not share them, so yes it's quite possible it is not fully optimized. Multiple programmers can mean paying multiple people and most programmers tend to be really good at one platform and okay at the others, if they even do them.
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Yavanius

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Message 4536 - Posted: 21 Jun 2015, 19:50:30 UTC - in response to Message 4533.  

Each project uses its own programmers, most do not share them, so yes it's quite possible it is not fully optimized. Multiple programmers can mean paying multiple people and most programmers tend to be really good at one platform and okay at the others, if they even do them.


The WUs are still running the same time...about 50 hours. I already dumped 12+ hours running the couple WUs on the one tablet so I might as well just let them finish.

There's not a whole lot of point of having an Android client when you are going to have WUs probably running over the deadline. Seems the developers would either optimize or just drop the Android client than wasting resources sending out WUs that aren't going to be completed in time...
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