Posts by AlphaC

1) (Message 5438)
Posted 9 Jul 2017 by AlphaC
Post:
I don't see the benefit in hoarding units unless
A. All you crunch is Asteroids@home and have zero power saving features (i.e. fixed voltage, overclocked, NO C-STATES)
B. it's the Pentathlon and you want to build a massive bunker
C. your internet goes down days at a time regularly
2) (Message 5437)
Posted 8 Jul 2017 by AlphaC
Post:
Haven't been crunching A@H in bit , are those errors avx or the sse2/sse3 ones?

I started crunching A@H again, in Virtualbox, and I had 2 avx WUs error out but not all of them.
3) (Message 5436)
Posted 8 Jul 2017 by AlphaC
Post:
Seems some avx WUs error out on my Ryzen 7. A@H is running in Virtualbox in Linux Mint + Manjaro guest OSes.

Any way to find out why? If not can the avx WUs be disabled from options? Every sse2 or sse3 WU validated.

edit: both times had
<core_client_version>7.6.31</core_client_version>
<![CDATA[
<message>
process exited with code 193 (0xc1, -63)
</message>
<stderr_txt>
SIGSEGV: segmentation violation


If a project admin can PM me I can provide more details