Posts by Qax
1)
Posted 10 Apr 2014 by Qax Post: I think it's fixed! |
2)
Posted 29 Mar 2014 by Qax Post: I know you guys probably don't have enough staff / time to fix this. Just know that....I, and a lot of others, won't be doing the project until it gets fixed for us. Just gave you guys a trial after not doing it for....well at least a month. It's not fixed, so you won't be included. But - I really like this project, so I will keep checking back. This is the only project that I use that has issues, and I run like 5 that use my GPU........ So I don't know. |
3)
Posted 17 Feb 2014 by Qax Post: Hey guys. I have noticed this too. Not quite sure what I'm going to do about it yet......but it'd be ideal if it got fixed :-) (If only it were that easy, right?) |
4)
(Message 2133)
Posted 28 Nov 2013 by Qax Post: Oh. I guess I was looking more at DAMIT, instead of the material you guys specifically published. My bad. |
5)
(Message 2121)
Posted 28 Nov 2013 by Qax Post: A few days ago there were over 800, and now there's 600 and some. I've been doing this project for awhile now, and it doesn't really seem like we're making progress. I think it's one of the most important projects I do, and I realize the user base isn't as large as many of the other projects ~ However.....the # of models and asteroids modeled......seems to go up and down, and at the end of the day it seems like a lot of the work we do might be junked? My WUs aren't showing up invalid, but.....I know how many asteroids are out there, and with the progress that we've been making we might be off earth by the time we get 90% of them figured out. |
6)
(Message 617)
Posted 13 Jan 2013 by Qax Post: Hello. Is this project non-profit and/or are the results freely available to everyone? Thanks. |