Question regarding GPU and CPU Comparrison for "short" WUs


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loki126

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Message 4502 - Posted: 11 Jun 2015, 14:16:53 UTC
I have noticed that additionaly to the standart WUs there are some taking only half the time of normal ones. When looking at the tasks iv seen that the short ones get done considerable faster on a CPU.

http://asteroidsathome.net/boinc/workunit.php?wuid=33184009
http://asteroidsathome.net/boinc/workunit.php?wuid=33169868

when normally it is the other way arround

http://asteroidsathome.net/boinc/workunit.php?wuid=33186856
http://asteroidsathome.net/boinc/workunit.php?wuid=33172334

Why is that and isnt there a way to sent the "short" WUs only to CPUs. The GPUs seem a bit wasted on those.

Greetings
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Profile mikey
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Message 4506 - Posted: 12 Jun 2015, 11:26:18 UTC - in response to Message 4502.  
I have noticed that additionaly to the standart WUs there are some taking only half the time of normal ones. When looking at the tasks iv seen that the short ones get done considerable faster on a CPU.

http://asteroidsathome.net/boinc/workunit.php?wuid=33184009
http://asteroidsathome.net/boinc/workunit.php?wuid=33169868

when normally it is the other way arround

http://asteroidsathome.net/boinc/workunit.php?wuid=33186856
http://asteroidsathome.net/boinc/workunit.php?wuid=33172334

Why is that and isnt there a way to sent the "short" WUs only to CPUs. The GPUs seem a bit wasted on those.

Greetings


I believe all the units are the same here, meaning there aren't any short or long units. Your gpu is very fast and very new, that could be alot of why it seems 'wasted here' doing the workunits. Alot of us have much older gpu's and the project needs to support us too, as we are there bread and butter. All projects deal with how to cut off old hardware, and/or make new units that better support the capabilities of the newer and much faster hardware. Projects appreciate your hardware as it just flies thru the units, whereas mine tended to be alot slower.
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loki126

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Message 4508 - Posted: 14 Jun 2015, 15:31:02 UTC - in response to Message 4506.  
You missed my point. Was asking why this happens:

81879965 130945 10 Jun 2015, 14:00:50 UTC 10 Jun 2015, 14:13:58 UTC Fertig und Bestätigt 277.56 275.21 480.00 Period Search Application v102.10 (sse2)
...
82779390 8111 10 Jun 2015, 14:02:46 UTC 11 Jun 2015, 5:14:43 UTC Fertig und Bestätigt 829.62 3.97 480.00 Period Search Application v101.12 (cuda55)

5min on CPU (1/30 normal time)
14min on GPU (1/2 normal time)

Yet granted full credits. If its normal, all good. Just wanted to point out that this happens. And if there is a way, it would be better to sent these types to CPU only.
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Message 4511 - Posted: 15 Jun 2015, 11:05:23 UTC - in response to Message 4508.  
You missed my point. Was asking why this happens:

81879965 130945 10 Jun 2015, 14:00:50 UTC 10 Jun 2015, 14:13:58 UTC Fertig und Bestätigt 277.56 275.21 480.00 Period Search Application v102.10 (sse2)
...
82779390 8111 10 Jun 2015, 14:02:46 UTC 11 Jun 2015, 5:14:43 UTC Fertig und Bestätigt 829.62 3.97 480.00 Period Search Application v101.12 (cuda55)

5min on CPU (1/30 normal time)
14min on GPU (1/2 normal time)

Yet granted full credits. If its normal, all good. Just wanted to point out that this happens. And if there is a way, it would be better to sent these types to CPU only.


I believe every workunit is EXACTLY the same, a workunit is a workunit until a pc asks for some, then depending on what it asks for the ones they get are labeled as such for security purposes. So if your cpu asks for units you get units labeled for your cpu, but the exact same unit could have been labeled for an opencl or cuda gpu instead if that request came in first.

So 'it's normal' what you are seeing.
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Message boards : Number crunching : Question regarding GPU and CPU Comparrison for "short" WUs