Unvalidated Workunits
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Unvalidated Workunits
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Send message Joined: 27 Apr 13 Posts: 1 Credit: 320,640 RAC: 0 |
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Send message Joined: 26 Aug 17 Posts: 8 Credit: 10,189,440 RAC: 0 |
Hi Sebastian, This is pretty normal for this project; I just checked and have approximately 250 units waiting for validation. The project occasionally runs out of work, so I think that a lot of users have long work queues to make sure that their CPUs and GPUs stay fed. When I first started I checked the settings of many of the computers that were crunching the other half of my work unit and found that 7 days was a common turnaround time. Don't worry too much about it though, as this is just a sign that your turnaround is a bit faster than average. Eventually you will reach a steady-state where the number of unvalidated units will stabilize. On another note; welcome to asteroids@home! :) Regards, Kellen |
Send message Joined: 8 Nov 12 Posts: 30 Credit: 63,453,183 RAC: 0 |
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Message boards :
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Unvalidated Workunits