Posts by AmigaForever

1) (Message 5557)
Posted 19 Nov 2017 by AmigaForever
I agree. Although Kyong is very busy it would be nice to get an update about the science at least once a year.

Do not make the same mistake as UFluids@home, guys.....
2) (Message 5396)
Posted 18 May 2017 by AmigaForever
I would really see the site witht the SR updated:

Just take this as a reminder.
3) (Message 5378)
Posted 26 Apr 2017 by AmigaForever
New to this so could somebody explain what credits are for please? Thank you.

Hello Wayne,

some BOINC projects - like this one - give away badges or similar things as an appreciation for its contributors. You can find the badges for Asteriod@home here:


4) (Message 5275)
Posted 24 Mar 2017 by AmigaForever
We always know when there is no work so you don't have to write it everytime. I always know it before checking forum.

I guess the reason why we always write about it is that sometimes in the past the queue dried up for several days without any notice from the project, so people naturally assumed you didn't know about it. Anyway, that's good to know and I think we all appreciate that.

BTW, you maybe should post that on the front page so more people can read it.

Have a nice weekend!
5) (Message 5272)
Posted 20 Mar 2017 by AmigaForever
Current drought already mentioned under "Problems and bug reports".

Come on people, check things out first before posting issues somewhere....

Since the server tends to run out of work every month we could be even more efficient by reusing old threads to report about the frequent problem: "Queue is dry, out of WUs" ;)

Although I think it would be more effective to open new threads to point to a new problem.
6) (Message 5270)
Posted 20 Mar 2017 by AmigaForever
Current drought already mentioned under "Problems and bug reports".

Come on people, check things out first before posting issues somewhere....
7) (Message 5269)
Posted 20 Mar 2017 by AmigaForever
Looks as if there's another server glitch, no work is being generated, getting no work available log messages..

Guess something needs a bit of a push:-)

OK, but why do you put this under the "mail server" topic and not under "Problems and bug reports"?
8) (Message 5267)
Posted 19 Mar 2017 by AmigaForever

I just got the message that the project is out of work. Just thought I should give you a note about this.

Have a nice weekend & a good next week,

9) (Message 4932)
Posted 29 May 2016 by AmigaForever
Everything is now running so it is being validating now.

Thanks Radim!

Have a good week!
10) (Message 4910)
Posted 24 May 2016 by AmigaForever

a News thread is not the right place for reporting problems and bugs, moreover as there is a thread for the upload problem already existing:
11) (Message 4909)
Posted 24 May 2016 by AmigaForever
As most of us know, Radim (Kyong) has not so much time for this project as he is very busy.

But is it really that big of a prob to have completed WUs in the queue? There as plenty of other projects you can give your computing time to which serve real useful causes, for example the World Community Gird (WCG). Just pick yourself.

So take it easy guys.... and yes, I have some WUs ready for upload too.
12) (Message 4733)
Posted 20 Dec 2015 by AmigaForever
So the queue is full again, see people, no need to panic..... ;)

Today is Friday December 18 2015, The server is running out of work units. A large deposit of work units could save many of us or some of us will have to find other work to complete as the server is showing;

No offense, but there are LOTS of other projects which have LOTS of work and are very grateful for crunchers. You can make a difference if crunching against diseases for example. I personally recommend the World Community Grid and MalariaControl, but please choose yourself.

13) (Message 4729)
Posted 19 Dec 2015 by AmigaForever
Oh, I totally forgot the tree:

And peace to all.
14) (Message 4728)
Posted 19 Dec 2015 by AmigaForever
I have moved to POGS. It is not only the lack of work but the lack of communication that is most irritating. One would think that unless the entire project team is intensive care at hospital, someone from the project could post a short informational note here.

I am crunching for POGS too. They too do have dry times which can be for weeks. It is not that huge difference.
In fact, I think we all should keep our demands low because not all projects run smoothly, and that for different reasons.

Oh well, Happy Holidays to all the Asteroids crunchers! Cheers.

Same to you & all other crunchers, especially to you KYONG, your team & your family. God & Jesus bless.
15) (Message 4694)
Posted 10 Nov 2015 by AmigaForever
Everything's fine again.
Thank you :)
16) (Message 4687)
Posted 9 Nov 2015 by AmigaForever
I just found today that the pipeline has run completely dry, no more WUs are in queue. Please take a look into that. Thanks.

AND YES, I started this thread on purpose, because IMHO this is where problems belong, not added to a news thread.
17) (Message 4534)
Posted 21 Jun 2015 by AmigaForever

The server status page still shows only one host.
Just a little reminder, I know you are busy.

Have a nice day Radim!
18) (Message 4445)
Posted 14 May 2015 by AmigaForever
There is going to be a bigger maintenance on 12.05.2015. It should start at 06:00 UTC and it will take propably 24 hours. New workunits will be added after the maintenance.

Radim Vančo (FoxKyong)

Seems that all worked out fine. Excellent job! :D

BTW, I hope your personal problems have been solved or are at least less burdensome now. Head up man!
19) (Message 4438)
Posted 10 May 2015 by AmigaForever
That' very nice!
Thanks Radim!


BTW, the queue ran dry a few hours ago.
20) (Message 4407)
Posted 21 Apr 2015 by AmigaForever

This can pretty much be negated by changing the setting in the Boinc Manager on how often the 'checkpoints to disk' write to the disk, from the default of 60 seconds to 900 seconds or 15 minutes. With enough ram the disk is not used for the actual crunching, just the pre, post and checkpointing stuff.

Is that possible yet? I have set this to 180 seconds for years now because I tried a few years ago and higher values didn't work. Did the BOINC devs fix that issue? Would be great news.

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